V.1.0.3 (ESO)

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Версия от 14:49, 15 апреля 2014; Benedict (обсуждение | вклад) (ИСПРАВЛЕНИЯ И УЛУЧШЕНИЯ)
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Патч The Elder Scrolls Online v1.0.3 включает ряд исправлений существующего контента, сосредоточившись в основном на заданиях и системах, которые препятствовали продвижению по сюжету. Мы упорно работаем над разрешением других проблем, которые, как мы знаем, вы отчаянно хотите увидеть исправленными, и мы дадим вам знать, когда это будет.


Мы также продолжаем работать над более глобальной проблемой ботоводства и златостяжательства. Эти поправки идут пока за кулисами и, хотя мы не упоминаем детали в патчноутах, мы продолжаем работать над защитой вас от ботов и фармящих золото игроков. Мы по-прежнему получаем от вас сообщения и озабочены этой темой как одной из самых приоритетных. Благодарим вас за то, что их присылаете, и за терпение тоже.

ИСПРАВЛЕНИЯ И УЛУЧШЕНИЯ

Война альянсов (Alliance War)

Общее

  • Attempting /stuck in Cyrodiil no longer instructs you to use /bug instead of /help if you’re actually stuck.
  • Resolved an issue if you take all the resources around the same time, and the icons do not update in real time on the map.
  • You will now generate Ultimate against battle-leveled players


Профессии и экономика

Общее

  • You will no longer accidentally deconstruct your equipped helmet.
  • The sell value of food that you create has been reduced to be more in line with other crafting skill lines.


Сражения и игровая механика

Общее

  • Silver Bolts rank 2 can now be re-added to your skill bar if it gets removed.
  • Fixed an issue with the Ranger's gait set bonus. It no longer gives you excessive stamina recovery.


Профессии и экономика

Общее

  • You will no longer accidentally deconstruct your equipped helmet.
  • The sell value of food that you create has been reduced to be more in line with other crafting skill lines.


Подземелья и групповой контент

Тёмные Якоря

  • You will no longer get stuck if all the cultists are killed as soon as they spawn.


Подземелья

  • Banished Cells: After killing Cell Haunter and the other monsters, Keeper Areldur will no longer remain trapped.
  • Banished Cells: Fixed an issue in the final boss room where the boss would not spawn if you were on the quest, but not on the right step.


Прочее

Общее

  • You will now be forced to restart the game client following a patch to ensure you do not get stuck on the login screen.
  • Fixed an issue where you would get shot up into the air when walking over certain objects.


Задания

Auridon

  • Through the Ashes: Monsters in the Abandoned Mine will now respawn as intended.
  • A Hostile Situation: It will no longer be possible to get trapped in the jail cell when grouped with another player.
  • An Act of Kindness: Resolved an issue where you could not use the crystal on monsters when you should have been able to.


Betnikh

  • Unearthing the Past: Fixed an issue where motes could not be interacted with on occasion. They are now be interactable when on the appropriate quest step.
  • Carzog's Demise: Caleen and Lambur will now always speak to you.


Bleakrock Island

  • Frozen Man: You will now be able to find the third clue.


Coldharbour

  • The Army of Meridia: The Groundskeeper will no longer occasionally spawn in an uninteractable state.
  • Crossing the Chasm: You will now always be able to start and advance through the portal events.
  • Crossing the Chasm: The fight against Molag Grunda will now reset properly if you revive after being killed.


Deshaan

  • Trade Negotiations: Markers have been added to the compass and world map for each step in the quest.
  • Trade Negotiations: Bodani and Raston should now always appear when turning in the quest.
  • Challenge the Tide: The signal horn should now always be able to be used to summon Gruznak.


Glenumbra

  • Lineage of Tooth and Claw: The bound werewolf will now speak as intended when taken into the cave.


Grahtwood

  • Forgotten Soul: The central welkynd stone will now always be interactable.
  • Scars Never Fade: Slim-Jah will now always speak with you, and her hunters will now always be willing to duel.
  • Unsafe Haven: The ritual event will now spawn in as intended, and will no longer break with many players in the area.


Guilds

  • Anchors from the Harbour: Doshia has had her powers reduced.


Основной квест

  • Castle of the Worm: Fixed an issue where the quest could become blocked if you logged out or disconnected during the "Observe the Scene" step.
  • Castle of the Worm: Cadwell will no longer decide to stop following you.
  • Daughter of Giants: The exit portal will now always appear after defeating the final boss.


Malabal Tor

  • Arithiel: The sorcerer event will now always spawn as intended when you’re on the correct quest step.


Reaper’s March

  • Hadran's Fall: Returning Tand to the boss area will no longer break the quest.


Rivenspire

  • Fell's Justice: Leonce will now always respawn as intended.
  • The Liberation of Northpoint: Darien will no longer get stuck and prevent you from completing the quest.


Stonefalls

  • Proving Trust: It should now be much easier to find and heal peasants.
  • Divine Favor: Resolved an issue where you could not summon the Guard-Captain.

Stormhaven

  • Fixed an issue where the achievements Dreamslayer, Spirit Warden Champion and Azura’s Ally were not being awarded correctly.
  • The Perfect Burial: It will now be much easier to find mudcrabs.


The Rift

  • Trial of the Body: All of the bosses will be able to be attacked as intended.
  • Tomb Beneath the Mountain: You will now always be able to reanimate a corpse and have it follow you.

Пользовательский интерфейс

Общее

  • Сообщение об ошибке “Account Expired” (Срок действия аккаунта истек) теперь выводится корректно, когда в клиенте переключается язык интерфейса.
  • Сообщение об ошибке "An unknown error has occurred" (Произошла неизвестная ошибка) отредактировано, и теперь несет в себе больше полезной информации.