V.1.0.8 (ESO) — различия между версиями

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(ИСПРАВЛЕНИЯ И УЛУЧШЕНИЯ)
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=== Сражения и игровая механика ===
 
=== Сражения и игровая механика ===
 
==== Оборотни ====
 
==== Оборотни ====
 +
 
* Fixed an issue where werewolves could use Devour on the same corpse multiple times.
 
* Fixed an issue where werewolves could use Devour on the same corpse multiple times.
 +
  
 
=== Mac-клиент ===
 
=== Mac-клиент ===
 
==== Общее ====
 
==== Общее ====
 +
 
* Fixed an issue for a graphics-related memory leak.
 
* Fixed an issue for a graphics-related memory leak.
 
* Fixed an issue for an animation-related memory leak.
 
* Fixed an issue for an animation-related memory leak.
 +
  
 
=== Задания ===
 
=== Задания ===
 
==== Auridon ====
 
==== Auridon ====
 +
 
* One of the Undaunted: You can now advance past the quest step "Be Initiated.”
 
* One of the Undaunted: You can now advance past the quest step "Be Initiated.”
 +
  
 
==== Bangkorai ====
 
==== Bangkorai ====
 +
 
* To Walk on Far Shores: Septima Tharn will no longer get stuck in the world.
 
* To Walk on Far Shores: Septima Tharn will no longer get stuck in the world.
 +
  
 
==== Coldharbour ====
 
==== Coldharbour ====
 +
 
* ''Breaking the Shackle and Army of Meridia'': If you have both of these quests, you’re now able to talk to Vanus Galerion to advance both quests correctly.
 
* ''Breaking the Shackle and Army of Meridia'': If you have both of these quests, you’re now able to talk to Vanus Galerion to advance both quests correctly.
 
* ''Vanus Unleashed'': Vanus Galerion’s projection will now always appear for you.
 
* ''Vanus Unleashed'': Vanus Galerion’s projection will now always appear for you.
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* ''Crossing the Chasm'': Molag Grunda will now spawn when you enter her chambers after killing Tiny.
 
* ''Crossing the Chasm'': Molag Grunda will now spawn when you enter her chambers after killing Tiny.
 
* ''Hall of Judgment'': You can now progress even if monsters in any of the waves get stuck.
 
* ''Hall of Judgment'': You can now progress even if monsters in any of the waves get stuck.
 +
  
 
==== Deshaan ====
 
==== Deshaan ====
 +
 
* ''Cold-blooded Vengeance'': If you’re in a group, you should no longer have difficulties in burning the boats.
 
* ''Cold-blooded Vengeance'': If you’re in a group, you should no longer have difficulties in burning the boats.
 
* ''Plague Bringe'': If Captain Diiril becomes stuck and unable to attack or be attacked, he will now respawn at his starting point.
 
* ''Plague Bringe'': If Captain Diiril becomes stuck and unable to attack or be attacked, he will now respawn at his starting point.
 +
  
 
==== Eastmarch ====
 
==== Eastmarch ====
 +
 
* ''Snow and Flame'': Thane Mera Stormcloak will now appear at the proper location.
 
* ''Snow and Flame'': Thane Mera Stormcloak will now appear at the proper location.
  
 
==== Grahtwood ====
 
==== Grahtwood ====
 +
 
* ''Eyes of Azura'': Irrai will no longer become stuck and inaccessible for you. You can now interact with the letter on the table.
 
* ''Eyes of Azura'': Irrai will no longer become stuck and inaccessible for you. You can now interact with the letter on the table.
 
* ''Heart of the Matter'': You can now advance the quest after Ukaezai is killed and you take her soul.
 
* ''Heart of the Matter'': You can now advance the quest after Ukaezai is killed and you take her soul.
 +
  
 
==== Greenshade ====
 
==== Greenshade ====
 +
 
* ''Audience with the Wilderking'': If Advisor Norion becomes stuck, he will no longer block quest progress, nor will he prevent anyone else from interacting with the stone pillar.
 
* ''Audience with the Wilderking'': If Advisor Norion becomes stuck, he will no longer block quest progress, nor will he prevent anyone else from interacting with the stone pillar.
 +
  
 
==== Гильдия магов ====
 
==== Гильдия магов ====
 +
 
* ''Chateau of the Ravenous Rodent'': There is now just one Valaste in the Mages Guild to interact with on the quest step “Talk to Valaste.”
 
* ''Chateau of the Ravenous Rodent'': There is now just one Valaste in the Mages Guild to interact with on the quest step “Talk to Valaste.”
 +
  
 
==== Главный квест ====
 
==== Главный квест ====
 +
 
* ''Cadwell’s Silver'': You can now always discover your first wayshrine and go to the beginning of your first unlocked alliance.
 
* ''Cadwell’s Silver'': You can now always discover your first wayshrine and go to the beginning of your first unlocked alliance.
 
* ''Shadow of Sancre Tor'': If Mannimarco gets stuck during this fight, he and the event will now restart.
 
* ''Shadow of Sancre Tor'': If Mannimarco gets stuck during this fight, he and the event will now restart.
 
* ''Weight of Three Crowns'': The Alliance Leaders will now spawn properly on quest step “ Listen to the Alliance Leaders.”
 
* ''Weight of Three Crowns'': The Alliance Leaders will now spawn properly on quest step “ Listen to the Alliance Leaders.”
 +
  
 
==== Malabal Tor ====
 
==== Malabal Tor ====
 +
 
* ''Restore the Silvenar'': The Bewitchers will no longer run away in the middle of a conversation, which was formerly preventing you from advancing the quest.
 
* ''Restore the Silvenar'': The Bewitchers will no longer run away in the middle of a conversation, which was formerly preventing you from advancing the quest.
 +
  
 
==== Reaper’s March ====
 
==== Reaper’s March ====
 +
 
* ''The Moonlit Path'': The quest will no longer reset if you get too far ahead of Silvenar and the Green Lady.
 
* ''The Moonlit Path'': The quest will no longer reset if you get too far ahead of Silvenar and the Green Lady.
 
* ''To Honor the Fallen'': Nethrin will now spawn after you visit both dig sites.
 
* ''To Honor the Fallen'': Nethrin will now spawn after you visit both dig sites.
  
 
==== Rivenspire ====
 
==== Rivenspire ====
 +
 
* ''Dream-Walk Into Darkness'': Killing the skeletons will now advance the quest.
 
* ''Dream-Walk Into Darkness'': Killing the skeletons will now advance the quest.
 
* ''Ancient Power'': It’s now easier to interact with Miruin’s Journal to begin this quest.
 
* ''Ancient Power'': It’s now easier to interact with Miruin’s Journal to begin this quest.
 
* ''The Lightless Remnant'': Verandis will now spawn at the end of the quest, allowing you to progress.
 
* ''The Lightless Remnant'': Verandis will now spawn at the end of the quest, allowing you to progress.
 +
  
 
==== The Rift ====
 
==== The Rift ====
 +
 
* ''Tomb Beneath the Mountain'': If Hakra becomes stuck, the boss scene will reset so you can still advance.
 
* ''Tomb Beneath the Mountain'': If Hakra becomes stuck, the boss scene will reset so you can still advance.
 
* ''Storming the Hall'': Fixed an issue that could cause Vigrod Wraithbane to not talk to you on the quest step “Talk to Vigrod Wraithbane.”
 
* ''Storming the Hall'': Fixed an issue that could cause Vigrod Wraithbane to not talk to you on the quest step “Talk to Vigrod Wraithbane.”
 +
  
 
=== Интерфейс ===
 
=== Интерфейс ===
 
==== Карты ====
 
==== Карты ====
 +
 
* Created a new map for Trolhetta Summit in The Rift.
 
* Created a new map for Trolhetta Summit in The Rift.

Версия 07:55, 14 мая 2014


Патч The Elder Scrolls Online v1.0.7 содержит исправления ошибок в заданиях, а также дополнительные исправления для MAC-клиента.


ИСПРАВЛЕНИЯ И УЛУЧШЕНИЯ

Сражения и игровая механика

Оборотни

  • Fixed an issue where werewolves could use Devour on the same corpse multiple times.


Mac-клиент

Общее

  • Fixed an issue for a graphics-related memory leak.
  • Fixed an issue for an animation-related memory leak.


Задания

Auridon

  • One of the Undaunted: You can now advance past the quest step "Be Initiated.”


Bangkorai

  • To Walk on Far Shores: Septima Tharn will no longer get stuck in the world.


Coldharbour

  • Breaking the Shackle and Army of Meridia: If you have both of these quests, you’re now able to talk to Vanus Galerion to advance both quests correctly.
  • Vanus Unleashed: Vanus Galerion’s projection will now always appear for you.
  • The Army of Meridia: You will no longer become blocked if King Dynar becomes stuck while making his Coldharbour speech.
  • Thorn in Your Side/A Bargain with Shadows/The Will of the Worm: Thallik’s champion will now spawn for all possible quest options.
  • Crossing the Chasm: Molag Grunda will now spawn when you enter her chambers after killing Tiny.
  • Hall of Judgment: You can now progress even if monsters in any of the waves get stuck.


Deshaan

  • Cold-blooded Vengeance: If you’re in a group, you should no longer have difficulties in burning the boats.
  • Plague Bringe: If Captain Diiril becomes stuck and unable to attack or be attacked, he will now respawn at his starting point.


Eastmarch

  • Snow and Flame: Thane Mera Stormcloak will now appear at the proper location.

Grahtwood

  • Eyes of Azura: Irrai will no longer become stuck and inaccessible for you. You can now interact with the letter on the table.
  • Heart of the Matter: You can now advance the quest after Ukaezai is killed and you take her soul.


Greenshade

  • Audience with the Wilderking: If Advisor Norion becomes stuck, he will no longer block quest progress, nor will he prevent anyone else from interacting with the stone pillar.


Гильдия магов

  • Chateau of the Ravenous Rodent: There is now just one Valaste in the Mages Guild to interact with on the quest step “Talk to Valaste.”


Главный квест

  • Cadwell’s Silver: You can now always discover your first wayshrine and go to the beginning of your first unlocked alliance.
  • Shadow of Sancre Tor: If Mannimarco gets stuck during this fight, he and the event will now restart.
  • Weight of Three Crowns: The Alliance Leaders will now spawn properly on quest step “ Listen to the Alliance Leaders.”


Malabal Tor

  • Restore the Silvenar: The Bewitchers will no longer run away in the middle of a conversation, which was formerly preventing you from advancing the quest.


Reaper’s March

  • The Moonlit Path: The quest will no longer reset if you get too far ahead of Silvenar and the Green Lady.
  • To Honor the Fallen: Nethrin will now spawn after you visit both dig sites.

Rivenspire

  • Dream-Walk Into Darkness: Killing the skeletons will now advance the quest.
  • Ancient Power: It’s now easier to interact with Miruin’s Journal to begin this quest.
  • The Lightless Remnant: Verandis will now spawn at the end of the quest, allowing you to progress.


The Rift

  • Tomb Beneath the Mountain: If Hakra becomes stuck, the boss scene will reset so you can still advance.
  • Storming the Hall: Fixed an issue that could cause Vigrod Wraithbane to not talk to you on the quest step “Talk to Vigrod Wraithbane.”


Интерфейс

Карты

  • Created a new map for Trolhetta Summit in The Rift.